Oh Waiter! Initial Early Access.
Oh Waiter! » Devlog
This is the very first release on itch.io, I've been working on it for a few hours search day for a couple of days.
- Score Counter
- Thick sprites
- Basic interactions
- Take Orders
- Serve Drinks
- Different drink times for a shot and beer
- They choose (semi) random drinks and untaken seats each time
- Score counter on hud
- Clock on hud
- When the clock runs out you loose
- You get more time added to the clock per each customer served
- Customers come in quicker the longer the game lasts (maybe)
- Introduce true randomness (GB Studio does not have true randomness because of a few limitations of the Gameboy)
- Customers Leave after a certain amount of time of not being served/not having their order taken
Current planned additions (some of these might not be added and are just ideas)
- More customers/variety of customers
- Drinks line up on the bar in order of when requested (maybe)
- Drinks take a short amount of time to be made that changes depending on the type of drink (Ie: beer takes longer than a shot)
- Different Drinks
Files
web_player.zip Play in browser
33 days ago
Oh Waiter!.gbc 128 kB
33 days ago
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Oh Waiter!
Oh Waiter! Is a high score based server game made using GB Studio for the Gameboy Color.
Status | In development |
Author | Taftle |
Tags | gameboy-color, Game Boy ROM |
More posts
- Slight Polish25 days ago
- Core Gameplay31 days ago
- Gameboy Color Box Art31 days ago
- Updated Randomness32 days ago
- Before Publishing33 days ago
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