Updated Randomness
Oh Waiter! » Devlog
Hello, and, HAPPY NEW YEAR! I just completely changed up the randomness script in the game so now things should truly differ from each run. Massive thanks to Gumpy Function. I used this article to fix it. The way I personally did it was every direction each time you press adds 1 to a counter. When that counter reaches 3 it calculates a new random number. I made it this way because if it calculated it every single movement it would likely cause lag. And I do plan on at least attempting to play this on my gameboy color and gameboy advanced sp.
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Oh Waiter!
Oh Waiter! Is a high score based server game made using GB Studio for the Gameboy Color.
Status | In development |
Author | Taftle |
Tags | gameboy-color, Game Boy ROM |
More posts
- Slight Polish25 days ago
- Core Gameplay31 days ago
- Gameboy Color Box Art31 days ago
- Oh Waiter! Initial Early Access.33 days ago
- Before Publishing33 days ago
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