Core Gameplay
Hi everyone, I just implemented the core gameplay, added a boot logo, and attempted to optimize the game a bit more. Now, when you play the game a timer will start and you must serve customers to get the timer to go up. And as your tips increase the difficulty does too! I plan on finding a way to add a high score and implementing a loose animation. I also implemented a patience system, so the longer you make a customer wait to take their order or serve their drink, the more impatient they get. And if they lose their patience they leave. Hopefully, there aren't many bugs, but I spent way too much time on it today, especially overall (I've been working on it for 3 days straight) so I might take a break for the next few days.
Files
Get Oh Waiter!
Oh Waiter!
Oh Waiter! Is a high score based server game made using GB Studio for the Gameboy Color.
Status | In development |
Author | Taftle |
Tags | gameboy-color, Game Boy ROM |
More posts
- Slight Polish25 days ago
- Gameboy Color Box Art31 days ago
- Updated Randomness32 days ago
- Oh Waiter! Initial Early Access.33 days ago
- Before Publishing33 days ago
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